Sean Ehnen - 3D Artist / Level Designer
Creating immersive 3D art for video games that captivates and inspires players worldwide.
3D Art
Level Design
Showcasing intricate level block-outs for gameplay.




3D Models
Detailed character models designed for my newest game Clockwork Sword
Gallery








These are just some of the models I made for the most recent game I worked on called Clockwork Sword






Who am I?
I'm a passionate 3D artist and level designer with a deep love for game development. Having grown up alongside modern video games, I've developed a keen eye for what makes gameplay engaging and immersive. I specialize in hard surface 3D modeling, texturing, and level design, bringing creative ideas to life through detailed environments and assets. Whether crafting game worlds or experimenting with fun Photoshop projects with friends, I thrive on creativity and collaboration.
Art Experience
I studied Game Design at the University of Utah, where I spent four years honing my skills in 3D art, level design, and various aspects of game development. My experience extends beyond modeling, as I've also worked with rigging, animation, photoshop, and video editing to create dynamic and interactive experiences. Through my studies and personal projects, I've built a strong understanding of how gameplay trends evolve and what elements resonate with players.
Technical Experience
Maya
ZBrush
Substance Painter
Unreal Engine 5
Level Design
Rigging
Animation
Photoshop
Video Editing
Work Experience
Throughout my time at the University of Utah I have spent time working on 4 different games with my most recently published game being Clockwork Sword
"Sean has been an excellent artist to work with who is able to consistently output good assets in a timely manner"
Peter Stacey
★★★★★
Clockwork Sword Art Lead
Get in Touch with Sean
Reach out for inquiries or collaboration opportunities in 3D art or level design.


Reach Out
Email: seanehnen@gmail.com
Discord: swan_connor

